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Absolute
2D/3D

Absolute is the default setting for the Magnitude option for Force.
Magnitude->Absolute causes the magnitude of the applied load to be equal to the specified magnitude.

Absolute is also the default setting for the Magnitude option for Arrow.
• In Modeler3D, Absolute is also the default setting for the Magnitude option for Moment and Extrude.
• The alternative to the Absolute setting is Relative, which causes the magnitude of the applied load to be equal to the specified magnitude times the length of the vector used to specify the direction of the force or moment.
• See also: CutOff.

Further Examples

Load the Modeler2D package.

Create a load object for body 2. Note that the length of the force vector (5) does not affect the resulting force and moment with Magnitude->Absolute.


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