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1 - 10 of 1040 for EqualSearch Results
Unicode: F431. Alias: Esc == Esc. Infix operator with built-in evaluation rules. x y is by default interpreted as Equal[x,y] or x==y. \[Equal] is drawn longer than ...
lhs == rhs returns True if lhs and rhs are identical.
ColumnsEqual is an option for the low-level function GridBox which specifies whether all columns in the grid should be assigned equal width.
RowsEqual is an option for the low-level function GridBox that specifies whether all rows in the grid should be assigned equal total height.
x <= y or x <= y yields True if x is determined to be less than or equal to y. x_1 <= x_2 <= x_3 yields True if the x TraditionalForm\`i form a nondecreasing sequence.
Unicode: 2260. Alias: Esc != Esc. Infix operator with built-in evaluation rules. x ≠ y is by default interpreted as Unequal[x,y].
Unicode: F7D9. Infix operator with built-in evaluation rules. x y is by default interpreted as Equal[x,y] or x==y. \[LongEqual] is drawn longer than \[RawEqual]. Used as an ...
Unicode: 003D. Raw operator. Equivalent to the ordinary ASCII character with code 61.
DotEqual[x, y, ...] displays as x \[DotEqual] y \[DotEqual] ....
Unicode: 2250. Alias: Esc .= Esc. Infix similarity operator. x ≐ y is by default interpreted as DotEqual[x,y]. Used to mean approximately equal, or in some cases, 'image of', ...
...
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