1 - 10 of 14 for ViewMatrixSearch Results
ViewMatrix   (Built-in Mathematica Symbol)
ViewMatrix is an option for Graphics3D and related functions that can be used to specify a pair of explicit homogeneous transformation and projection matrices for 3D ...
ViewVector   (Built-in Mathematica Symbol)
ViewVector is an option for Graphics3D and related functions which specifies the position and direction of a simulated camera used to view three-dimensional objects.
ViewVertical   (Built-in Mathematica Symbol)
ViewVertical is an option for Graphics3D and related functions which specifies what direction in scaled coordinates should be vertical in the final image.
Graphics Coordinates   (Mathematica Guide)
Mathematica supports a variety of coordinate systems, organized for ease and efficiency of both direct and programmatic use. It supports convenient robust automatic range and ...
ViewRange   (Built-in Mathematica Symbol)
ViewRange is an option for Graphics3D and related functions which specifies the range of distances from the view point to be included in displaying a three-dimensional scene.
3D Graphics Options   (Mathematica Guide)
Mathematica allows you to treat abstract 3D graphics using familiar physical metaphors. It provides not only real-time 3D manipulation, but also detailed programmatic control ...
ViewCenter   (Built-in Mathematica Symbol)
ViewCenter is an option for Graphics3D and related functions which gives the scaled coordinates of the point which should appear at the center of the final image.
AffineTransform   (Built-in Mathematica Symbol)
AffineTransform[m] gives a TransformationFunction that represents an affine transform that maps r to m.r. AffineTransform[{m, v}] gives an affine transform that maps r to m.r ...
ViewAngle   (Built-in Mathematica Symbol)
ViewAngle is an option for Graphics3D and related functions which gives the opening half-angle for a simulated camera used to view the three-dimensional scene.
ViewPoint   (Built-in Mathematica Symbol)
ViewPoint is an option for Graphics3D and related functions which gives the point in space from which three-dimensional objects are to be viewed.
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