As of Version 11, most of the functionality of the Audio package is built into the Wolfram System. >>
creates a Sound object that is a standard waveform of type type, having a fundamental frequency of freq hertz, and a duration of dur seconds.
- To use Waveform, you first need to load the Audio Package using Needs["Audio`"].
- The type type must be one of the following:
Sinusoid sinusoidal waveform type Sawtooth sawtooth waveform type Square square waveform type Triangle triangular waveform type
- The following options can be given:
DisplayFunction Identity function to apply to sound before returning it Overtones Automatic the number of overtones PlayRange All range of sound amplitude levels to include SampleDepth 8 number of bits used to encode sound amplitude SampleRate 8192 sampling rate per second
- Waveform[type,freq,dur,Overtones->n] creates a standard waveform with n overtones.