TextureCoordinateScaling

TextureCoordinateScaling

is an option to Plot3D and similar functions that specifies whether arguments supplied to a texture coordinate function should be scaled to lie between 0 and 1.

Details

Examples

Basic Examples  (2)

Parameters to TextureCoordinateFunction are normally scaled to be between 0 and 1:

In[1]:=
Click for copyable input
Out[1]=

Use unscaled coordinates:

In[1]:=
Click for copyable input
Out[1]=

See Also

TextureCoordinateFunction  Texture  ColorFunctionScaling

Introduced in 2010
(8.0)