WSGetInteger32Array()
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int WSGetInteger32Array(WSLINK link,int **a,int **dims,char ***heads,int *d)
gets an array of 32-bit integers from the WSTP connection specified by link, storing the array in a, its dimensions in dims and its depth in d.

DetailsDetails

  • The array a is laid out in memory like a C array declared as .
  • heads gives a list of character strings corresponding to the names of symbols that appear as heads at each level in the array.
  • WSGetInteger32Array() allocates memory which must be disowned by calling WSReleaseInteger32Array(). If WSGetInteger32Array() fails and the function's return value indicates an error, do not call WSReleaseInteger32Array()on the contents of a.
  • WSGetInteger32Array() returns immutable data.
  • WSGetInteger32Array() returns 0 in the event of an error, and a nonzero value if the function succeeds.
  • Use WSError() to retrieve the error code if WSGetInteger32Array() fails.
  • WSGetInteger32Array() is declared in the WSTP header file wstp.h.

ExamplesExamplesopen allclose all

Basic Examples  (1)Basic Examples  (1)

#include "wstp.h"

/* read an array of 32-bit integers from a link */

void f(MLINK lp)
{
    int *data;
    int *dims;
    char **heads;
    int d;

    if(! WSGetInteger32Array(lp, &data, &dims, &heads, &d))
        {
            /* unable to read the array of integers from lp */
            return;
        }

    /* ... */

    WSReleaseInteger32Array(lp, data, dims, heads, d);
}