The orientation of a Dynamic Visualizer object is described by a rotation about the object's invariant point. This rotation may be described in several different notations, including Euler angles, yaw-pitch-roll, and rotation about an axis. The orientation of an object is described by a rotation 3×3 matrix. The other available notations are converted internally into this rotation matrix.
This appendix is designed to be read interactively. To execute the examples in this notebook, run the following initialization cells to create the axes graphics.