PolygonIntersections is an option for Graphics3D which specifies whether intersecting polygons should be left unchanged.
With the default setting PolygonIntersections
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True, Graphics3D objects are returned unchanged whether or not they contain intersecting polygons.
With the setting PolygonIntersections
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False, Graphics3D objects are modified by breaking polygons into smaller pieces which do not intersect each other.
PolygonIntersections
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False is useful in creating graphics objects which can be sent to certain external three-dimensional rendering programs.