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PolygonIntersections

  • PolygonIntersections is an option for Graphics3D which specifies whether intersecting polygons should be left unchanged.
  • With the default setting PolygonIntersections -> True, Graphics3D objects are returned unchanged whether or not they contain intersecting polygons.
  • With the setting PolygonIntersections -> False, Graphics3D objects are modified by breaking polygons into smaller pieces which do not intersect each other.
  • PolygonIntersections -> False is useful in creating graphics objects which can be sent to certain external three-dimensional rendering programs.
  • See the Mathematica book: Section 2.9.14.
  • See also: RenderAll.