] is a representation of a three-dimensional plot of a surface, with heights of each point on a grid specified by values in array.
] represents a surface, whose parts are shaded according to the array shades.
SurfaceGraphics can be displayed using Show.
SurfaceGraphics has the same options as Graphics3D, with the following additions: SurfaceGraphics does not support the options PolygonIntersections and RenderAll available for Graphics3D.
For SurfaceGraphics, the default setting for BoxRatios is BoxRatios
array should be a rectangular array of real numbers, representing values. There will be holes in the surface corresponding to any array elements that are not real numbers.
If array has dimensions , then shades must have dimensions .
The elements of shades must be GrayLevel, Hue or RGBColor directives, or SurfaceColor objects.
Graphics3D[SurfaceGraphics[ ... ]] can be used to convert a SurfaceGraphics object into the more general Graphics3D representation.
SurfaceGraphics is generated by Plot3D and ListPlot3D.
See the Mathematica book: Section 1.9.7, Section 2.9.1, Section 2.9.11.
See also: ListPlot3D, Plot3D, ContourGraphics, DensityGraphics.
SurfaceGraphics objects represent surfaces.
You can plot a surface directly from an array of heights.
Evaluate the cell to see the graphic.