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SurfaceGraphics
SurfaceGraphics[
array
] is a representation of a three-dimensional plot of a surface, with heights of each point on a grid specified by values in array. SurfaceGraphics[
array
,
shades
] represents a surface, whose parts are shaded according to the array shades.
SurfaceGraphics can be displayed using Show. SurfaceGraphics has the same options as Graphics3D, with the following additions: SurfaceGraphics does not support the options PolygonIntersections and RenderAll available for Graphics3D. For SurfaceGraphics, the default setting for BoxRatios is BoxRatios
->
{1,
1,
0.4}. array should be a rectangular array of real numbers, representing values. There will be holes in the surface corresponding to any array elements that are not real numbers. If array has dimensions , then shades must have dimensions . The elements of shades must be GrayLevel, Hue or RGBColor directives, or SurfaceColor objects. Graphics3D[SurfaceGraphics[ ... ]] can be used to convert a SurfaceGraphics object into the more general Graphics3D representation. SurfaceGraphics is generated by Plot3D and ListPlot3D. See the Mathematica book: Section 1.9.7, Section 2.9.1, Section 2.9.11. See also: ListPlot3D, Plot3D, ContourGraphics, DensityGraphics.
Further Examples
SurfaceGraphics objects represent surfaces.
In[1]:= 
Out[1]= 
You can plot a surface directly from an array of heights.
Evaluate the cell to see the graphic.
In[2]:= 
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