|
ViewVertical
ViewVertical is an option for Graphics3D and SurfaceGraphics which specifies what direction in scaled coordinates should be vertical in the final image.
The default setting is ViewVertical -> {0, 0, 1}, which specifies that the axis in your original coordinate system should end up vertical in the final image.
The setting for ViewVertical is given in scaled coordinates, which run from 0 to 1 across each dimension of the bounding box.
Only the direction of the vector specified by ViewVertical is important; its magnitude is irrelevant.
See Section 2.10.10.
New in Version 2.
Further Examples
|