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AxesOrigin

Usage

AxesOrigin is an option for two-dimensional graphics functions which specifies where any axes drawn should cross.


Notes

AxesOrigin -> {x, y} specifies that the axes should cross at the point {x, y}.
AxesOrigin -> Automatic uses an internal algorithm to determine where the axes should cross. If the point {0, 0} is within, or close to, the plotting region, then it is usually chosen as the axis origin.
• In contour and density plots, AxesOrigin -> Automatic puts axes outside the plotting area.
• See also: Axes, AxesEdge.
• New in Version 2.


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