This is documentation for Mathematica 6, which was
based on an earlier version of the Wolfram Language.

# Animate

 Animate[expr, {u, umin, umax}]generates an animation of expr in which u varies continuously from umin to umax. Animate[expr, {u, umin, umax, du}]takes u to vary in steps du. Animate[expr, {u, {u1, u2, ...}}]makes u take on discrete values u1, u2, .... Animate[expr, {u, ...}, {v, ...}, ...]varies all the variables u, v, ....
• expr can be any expression; it does not need to be a graphic.
• Animate evaluates expr only for the specific literal values of u it requires.
• Animate[expr, {{u, u0}, umin, umax}] takes u to have initial value u0.
• When umax is finite, u is taken to vary at such a rate as to make the animation last for the time given by the setting for DefaultDuration.
• Animate[expr, {u, umin, Infinity}] makes an infinite animation in which the value of u increases forever at a rate of one unit per second.
• Animate[expr, {{u, u0, ulbl}, ...}, ...] uses ulbl as the label for the u animator, etc.
• Animate has the same options as Manipulate, with the following additions and changes:
 AnimationDirection Forward the direction of the animation AnimationRate Automatic the rate at which to take variables to vary AnimationRepetitions Infinity how many times to run before stopping AnimationRunning True whether the animation is running AppearanceElements Automatic control elements to include BaseStyle {} base style specifications for the animator DefaultDuration 5. the default duration in seconds Deinitialization None an expression to evaluate if the output from the Animate is deleted DisplayAllSteps False whether to force all discrete steps to be displayed Exclusions {} specific values to be excluded Initialization None an expression to evaluate when output is first generated LabelStyle {} style specifications for the label area RefreshRate Automatic the default number of times per second to refresh ShrinkingDelay Automatic how long to delay before shrinking if the displayed object gets smaller
• The default for du is determined by the setting for the RefreshRate option, and is negative if umin is larger than umax.
• If du is given as 0, it is taken to be the minimum positive or negative value determined by the setting for RefreshRate.
• The following elements are included by default: "ProgressSlider", "PlayPauseButton", "FasterSlowerButtons", "DirectionButton". These elements can be specified in any order in a list given as the setting for AppearanceElements.
• The settings for BaseStyle and LabelStyle are appended to the default styles typically given by the "Animate" and "AnimateLabel" styles in the current stylesheet.
Animate by continuously changing the value of a:
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Animate by varying n in discrete steps:
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Animate by continuously changing two parameters a and b:
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 Scope   (8)
 Options   (20)
 Applications   (9)
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