Mathematica 9 is now available
THIS IS DOCUMENTATION FOR AN OBSOLETE PRODUCT.
SEE THE DOCUMENTATION CENTER FOR THE LATEST INFORMATION.
Mathematica > 3D Graphics Options >

VertexNormals

VertexNormals
is an option for Polygon and GraphicsComplex which specifies the normal directions to assign to vertices of 3D polygons.
  • VertexNormals->{n1, n2, ...} specifies that vertex i of a polygon should have effective normal ni for purposes of shading by simulated lighting.
  • The ni are vectors of the form {vx, vy, vz}. Only the directions of these vectors ever matter; the vectors are in effect automatically normalized to unit length.
New in 6
© 2013 Wolfram Research, Inc. Japanese
Ask a question about this page  |  Suggest an improvement  |  Leave a message for the team