No individual object is selectable; the graphics complex appears as one object:
Allow the individual objects in the graphics complex to be selectable by a single click:
The first click selects the whole complex, and subsequent clicks select individual objects:
Specify colors for each vertex:
Specify vertex colors for 3D polygons:
Define vertices and face indices of a cylindrical model:
Without surface normals, the shading is constant or flat for each polygon face:
With surface normals, the shading is interpolated or smooth across each polygon face:
Texture mapping with 2D polygons:
Texture mapping with 3D polygons: