By default,
AspectRatio comes from
PlotRange:
Set a different
AspectRatio:
Draw no axes:
Specify labels for the

and

axes:
Determine where the axes cross automatically:
Specify the axes origin at the point

:
Use a red boundary around the edges of the surface:
BoundaryStyle applies to regions cut by
RegionFunction:
BoundaryStyle does not apply to holes cut by
Exclusions:
Color the curve by scaled

,

, or

values:
Color by scaled

and

parameter values:
Use a named color gradient:
ColorFunction has higher priority than
PlotStyle:
Use red for the parameter

:
Color the curve by angle:
Color the region by angle and vary opacity across the region:
Find the list of parameter values evaluated:
Find the parametric coordinate values:
Count how many times the function is evaluated:
Automatically determine exclusions:
Specify exclusions using equations:
Exclude a fixed set of points:
Use no exclusions:
Exclude an equation and the automatically chosen points:
Specify explicit styling for lines joining exclusion points:
Provide styling for both exclusion points and the lines joining them:
Draw red lines where the region is cut by excluded curves:
Each level of
MaxRecursion will adaptively subdivide the initial mesh into a finer mesh:
Subdivision for parametric regions:
Show the initial and final sampling meshes:
Use 10 mesh levels evenly spaced in the parameter directions:
Use a different number of mesh lines in different directions:
Use an explicit list of values for the mesh in the

parameter and no mesh in the

parameter:
Use explicit value and style for the

mesh:
Use a mesh evenly spaced in the

,

, and

directions:
Use a mesh evenly spaced in the

,

,

, and

directions:
Show five mesh levels in the

direction (red) and 10 in the

direction (blue):
Alternate red and blue arcs in the

direction:
Use
None to remove segments:
MeshShading has higher priority than
PlotStyle for styling:
Use
PlotStyle for some segments by setting
MeshShading to
Automatic:
Fill between regions defined by multiple mesh functions:
Automatically choose the mesh style:
Use a red mesh in the

direction:
Use a red mesh in the

direction and a blue mesh in the

direction:
Use big red mesh levels in the

direction:
Generate a higher-quality plot:
Emphasize performance, possibly at the cost of quality:
Use more initial points to get a smoother plot:
Use fewer plot points in directions that do not change much:
Show the plot where

and

:
With the natural range of values, the fine detail around the origin is not visible:
Use
PlotRange to focus in on areas of interest:
Use different style directives:
By default different styles are chosen for multiple curves and regions:
Explicitly specify the style for different curves and regions:
PlotStyle can be combined with
ColorFunction:
Show the plot where

:
Textures use scaled

and

parameters by default:
Use the

and

coordinates:
Use unscaled coordinates:
Use textures to highlight how parameters map onto a surface:
Use scaled or unscaled coordinates for textures:
Evaluate functions using machine-precision arithmetic:
Evaluate functions using arbitrary-precision arithmetic: