creates an object that plays as a sound whose amplitude is given by f as a function of time t in seconds between and .
|DisplayFunction||Automatic||function for generating output to display|
|PlayRange||All||the range of amplitude levels to include|
|SampleDepth||8||how many bits to use to represent each amplitude level|
|SampleRate||8000||how many times per second amplitude samples should be generated|
Basic Examples (1)
Possible Issues (2)