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TextureCoordinateScaling

TextureCoordinateScaling
is an option to Plot3D and similar functions that specifies whether arguments supplied to a texture coordinate function should be scaled to lie between and .
  • Scaling is done so as to make the minimum and maximum values of all variables lie between 0 and 1.
Parameters to TextureCoordinateFunction are normally scaled to be between 0 and 1:
Use unscaled coordinates:
Parameters to TextureCoordinateFunction are normally scaled to be between 0 and 1:
In[1]:=
Click for copyable input
Out[1]=
 
Use unscaled coordinates:
In[1]:=
Click for copyable input
Out[1]=
New in 8