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Translate

Updated In 8 Graphic
Translate
represents graphics primitives g translated by the vector .
Translate
represents multiple copies of g translated by a collection of vectors.
  • Translate in effect adds to each set of coordinates that appear in the graphics primitives g.
  • For objects specified with scaled coordinates Scaled, Translate effectively applies its transformation to the corresponding ordinary coordinates.
  • Normal[expr] if possible replaces all Translate constructs by versions of the in which the coordinates have explicitly been transformed.
  • Translate with a list of vectors is a very efficient way to represent multiple, identical copies of an arbitrarily complex shape or image in a graphic.
Translation of a 2D graphics primitive:
Translate a 3D graphics primitive:
Translation of a 2D graphics primitive:
In[1]:=
Click for copyable input
Out[1]=
 
Translate a 3D graphics primitive:
In[1]:=
Click for copyable input
Out[1]=
Transformation applied to a 2D shape:
Transformation applied to a 3D shape:
The transformations can be nested:
Make multiple copies of a complex shape:
When possible, Normal will transform the coordinates explicitly:
GeometricTransformation is a generalization of Translate:
Rotating and translating a cylinder along a circle:
New in 6 | Last modified in 8