creates a Sound object with fundamental frequency of freq hertz, lasting for dur seconds, with a spectrum in which relative frequency has relative amplitude .
- To use , you first need to load the Audio Package using Needs["Audio`"].
- Relative frequencies are measured relative to the fundamental frequency freq.
- allows you to create a waveform with a specific spectrum.
- The following options can be given:
DisplayFunction Identity function to apply to sound before returning it PlayRange All range of sound amplitude levels to include SampleDepth 8 number of bits used to encode sound amplitude SampleRate 8192 sampling rate per second