PRODUCTS
Mathematica
Mathematica for Students
Mathematica for the Classroom
grid
Mathematica
web
Mathematica
Mathematica Player
(free download)
Mathematica Player Pro
Wolfram
Workbench
Mathematica
Applications
PURCHASE
Online Store
Other Ways to Buy
Volume & Site Licensing
Contact Sales
Software
Service
Upgrades
Training
Books
FOR USERS
All User Resources
Product Registration
Technical Support
Customer Service
Developer Support
Does My Site Have a License?
Free Seminars
Certified Training
Custom Group Seminars
Documentation & Examples
Tutorial Screencasts
Video Gallery
Demonstrations Project
Education Portal
Student Resources
COMPANY
About Wolfram Research
News & Events
Wolfram Blog
Employment Opportunities
History of
Mathematica
Stephen Wolfram's Home Page
Contact Us
OUR SITES
Demonstrations Project
MathWorld
Integrator
Wolfram Functions Site
Wolfram Blog
Mathematica Journal
Wolfram Library Archive
Wolfram
Tones
Wolfram Science
Stephen Wolfram
DOCUMENTATION CENTER SEARCH
Mathematica
>
Core Language
>
Procedural Programming
>
Flow Control
>
Built-in
Mathematica
Symbol
Loops and Control Structures
Messages
Tutorials »
|
Catch
Return
Goto
Interrupt
Abort
Sow
NestWhile
For
While
See Also »
|
Flow Control
Looping Constructs
Procedural Programming
Scoping Constructs
More About »
Throw
Throw
[
value
]
stops evaluation and returns
value
as the value of the nearest enclosing
Catch
.
Throw
[
value
,
tag
]
is caught only by
Catch
[
expr
,
form
]
where
form
is a pattern that matches
tag
.
MORE INFORMATION
You can use
Throw
and
Catch
to exit functions such as
Nest
,
Fold
,
FixedPoint
and
Scan
.
tag
can be any expression.
tag
in
Throw
[
value
,
tag
]
is re-evaluated every time it is compared to
form
in
Catch
[
expr
,
form
]
.
An error is generated and an unevaluated
Throw
is returned if there is no appropriate enclosing
Catch
to catch the
Throw
.
EXAMPLES
CLOSE ALL
Basic Examples
(3)
Exit to the enclosing
Catch
as soon as
Throw
is evaluated:
In[1]:=
Out[1]=
Define a function that can "throw an exception":
In[1]:=
The result of
Catch
is just what is thrown by
Throw
:
In[2]:=
Out[2]=
In[3]:=
Out[3]=
Use
Throw
to exit a loop when a criterion is satisfied:
In[1]:=
Out[1]=
Scope
(4)
Generalizations & Extensions
(3)
Applications
(3)
Properties & Relations
(1)
Possible Issues
(2)
SEE ALSO
Catch
Return
Goto
Interrupt
Abort
Sow
NestWhile
For
While
TUTORIALS
Loops and Control Structures
Messages
MORE ABOUT
Flow Control
Looping Constructs
Procedural Programming
Scoping Constructs
RELATED LINKS
Demonstrations with Throw
(
Wolfram Demonstrations Project
)
NKS|Online
(
A New Kind of Science
)
New in 1 | Last modified in 3
© 2008 Wolfram Research, Inc.