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VertexRenderingFunction

VertexRenderingFunction
is an option for GraphPlot and related functions that gives a function to generate the graphics primitives to use in rendering each vertex.
  • VertexRenderingFunction->f specifies that each vertex should be rendered with the graphics primitives given by , where is the coordinate position where the vertex is being placed, and is its name.
  • The graphics primitives obtained by applying VertexRenderingFunction are in effect directly spliced into the graphic generated by a function like GraphPlot. Inset can be used to insert an arbitrary expression.
Draw each vertex using its labels in a disk:
Do not draw a vertex at all:
Use graphics:
Draw vertices as spheres:
Draw each vertex using its labels in a disk:
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Click for copyable input
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Do not draw a vertex at all:
In[1]:=
Click for copyable input
Out[1]=
 
Use graphics:
In[1]:=
Click for copyable input
Out[1]=
 
Draw vertices as spheres:
In[1]:=
Click for copyable input
Out[1]=
For large graphs, it is often better not to display vertices:
Draw vertices as graphics:
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