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VertexRenderingFunction

VertexRenderingFunction
is an option for GraphPlot and related functions which gives a function to generate the graphics primitives to use in rendering each vertex.
  • VertexRenderingFunction->f specifies that each vertex should be rendered with the graphics primitives given by f[rk, vk], where rk is the coordinate position where the vertex is being placed, and vk is its name.
  • The graphics primitives obtained by applying VertexRenderingFunction are in effect directly spliced into the graphic generated by a function like GraphPlot. Inset can be used to insert an arbitrary expression.
  • VertexRenderingFunction->({}&) draws nothing for each vertex.
Draw each vertex using its labels in a disk:
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Do not draw a vertex at all:
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Use graphics:
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Draw vertices as spheres:
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