ViewVertical

ViewVertical
is an option for Graphics3D and related functions which specifies what direction in scaled coordinates should be vertical in the final image.

DetailsDetails

  • The default setting is ViewVertical->{0, 0, 1}, which specifies that the axis in your original coordinate system should end up vertical in the final image.
  • The setting for ViewVertical is given in scaled coordinates, which run from to across each dimension of the bounding box.
  • Only the direction of the vector specified by ViewVertical is important; its magnitude is irrelevant.
  • Changing ViewVertical has the effect of tipping a simulated camera.
  • Explicit settings for ViewMatrix override settings for ViewVertical.

ExamplesExamplesopen allclose all

Basic Examples (3)Basic Examples (3)

By default, the direction of the axis is the vertical direction in the final image:

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Use the direction of the axis as the vertical direction in the final image:

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Various view vertical directions:

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