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| "Elements" | list of elements and options available in this file | |
| "Rules" | full list of rules for each element and option | |
| "Options" | list of rules for options, properties, and settings |
| "Graphics3D" | BYU file represented as a Graphics3D object | |
| "GraphicsComplex" | list of GraphicsComplex objects, each representing a 3D geometry stored in the file |
| "PolygonData" | the polygon data in indexed form | |
| "PolygonObjects" | list of Polygon primitives given in absolute coordinates | |
| "VertexData" | list of vertex coordinates |
| Background | Automatic | what background color to use | |
| ImageSize | Automatic | overall size of the graphics to display | |
| Lighting | Automatic | what simulated lighting to use in coloring 3D surfaces |
This imports a simple BYU file and renders it as 3D graphics:
Import the GraphicsComplex object representing this sample file:
Read the vertex coordinates:
Import the corresponding polygon information:
Convert the sample file to a list of Polygon primitives:
Use ParametricPlot3D to create a 3D geometry:
Export it to BYU:
Export inline 3D graphics:
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| © 2008 Wolfram Research, Inc. |