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Gamepad & Device Interface   (Mathematica Guide)
As soon as you connect almost any kind of controller or input device to your computer, Mathematica will immediately let you use it to control Manipulate, 3D graphics, etc. ...
Combine and Rearrange Lists   (Mathematica How To)
Mathematica provides a complete data manipulation language with vast flexibility in rearranging lists with any number of elements in any kind of structure.
Antialiasing   (Built-in Mathematica Symbol)
Antialiasing is a Style option which specifies whether antialiasing should be done in rendering graphics.
Opener   (Built-in Mathematica Symbol)
Opener[x] represents an opener with setting x, displayed as OpenerBox[True] when x is True and OpenerBox[False] when x is False. Opener[Dynamic[x]] takes the setting to be ...
Panel   (Built-in Mathematica Symbol)
Panel[expr] displays as a panel containing expr. Panel[expr, title] gives the panel the specified title. Panel[expr, title, pos] places title at a position specified by pos. ...
How tos   (Mathematica Guide)
A "How to" describes how to carry out particular tasks with Mathematica, giving step-by-step instructions for common cases.
OpenerView   (Built-in Mathematica Symbol)
OpenerView[{expr_1, expr_2}] represents an object which displays as an opener, together with expr_1 if the opener is closed, and both expr_1 and expr_2 if it is ...
VectorAngle   (Built-in Mathematica Symbol)
VectorAngle[u, v] gives the angle between the vectors u and v.
Rasterize   (Built-in Mathematica Symbol)
Rasterize[g] returns a rasterized graphic of g. Rasterize[g, elem] gives the element elem associated with the rasterized form of g.
Nested Lists   (Mathematica Tutorial)
Ways to construct nested lists. This generates a table corresponding to a 2×3 nested list. This generates an array corresponding to the same nested list.
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