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When you set up a graphics object in Mathematica, you give coordinates for the various graphical elements that appear. When Mathematica renders the graphics object, it has to ...
Coordinate Systems for ...   (Mathematica Tutorial)
Whenever Mathematica draws a three-dimensional object, it always effectively puts a cuboidal box around the object. With the default option setting Boxed->True, Mathematica ...
Customize My Graphics   (Mathematica How To)
Mathematica allows you to customize your 2D and 3D graphics through a variety of options.
Graphics Coordinates   (Mathematica Guide)
Mathematica supports a variety of coordinate systems, organized for ease and efficiency of both direct and programmatic use. It supports convenient robust automatic range and ...
.NET Interface   (NETLink Guide)
 
Working with the Notebook Interface   (Mathematica Overview)
Notebooks as Documents Entering Input in Notebooks Two–Dimensional Expression Input
Java Interface   (JLink Guide)
Mathematica's J/Link system provides a uniquely seamless interface to the Java environment. With J/Link you can immediately access Java classes and objects from within ...
C/C++ Language Interface   (Mathematica Guide)
Mathematica supports several levels of interfacing to C and C++ programs. You can create "installable" C programs where C functions are directly connected to Mathematica ...
Graphics Options & Styling   (Mathematica Guide)
Mathematica provides hundreds of options to control every aspect of the construction and styling of graphics. The options are carefully designed to be both flexible and ...
Viewers and Annotation   (Mathematica Guide)
Mathematica's dynamic interactivity system makes it easy to view and annotate any object in a dynamic way. Building on Mathematica's symbolic programming architecture, ...
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