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Installation and Setup

Supported PlatformsC/C++ Compiler Settings
Installing System Modeler Localization

Supported Platforms

Wolfram System Modeler is available on the following operating systems:

Installing System Modeler

This section contains information on how to install System Modeler on the supported operating systems as well as any prerequisites.

Windows

Run the executable file you received for System Modeler. This will launch the System Modeler installation wizard. Follow the instructions in the wizard to complete the installation.

macOS

System Modeler requires Apple's Xcode to be installed. Xcode is available at the Mac App Store.

Mount the disk image you received for System Modeler. To install System Modeler, drag and drop the System Modeler icon into the Applications folder. This completes the installation of System Modeler.

Linux

Run the executable file you received for System Modeler. This will start the installation process of System Modeler. Follow the instructions in the prompts to complete the installation.

C/C++ Compiler Settings

To use System Modeler, a C/C++ compiler is needed. Normally System Modeler will auto detect available compilers and select one; if a different compiler is desired or if the compiler is not auto detected, the compiler settings need to be changed.

To change the compiler settings, open the Options dialog box by choosing Tools Options. The compiler settings are available in the Compiler view. Select the desired compiler from the list of auto-detected compilers and check Default for simulation and Default for FMU export to use that compiler when building simulations and exporting FMUs.

If the desired compiler is not in the list, click the Autodetect button to rerun the autodetection in case the compiler has been installed after the most recent autodetection or click the Add button to add a new custom compiler configuration. It is also possible to base the new compiler configuration on an existing one by selecting a compiler and clicking the Duplicate button. When configuring a custom compiler, specify the desired compiler type: Microsoft Visual C++, G++, or Clang++. The supported compilers depend on your operating system; see the section on supported compilers. Additionally, the following need to be specified:

Supported Compilers

Windows

On Windows, System Modeler has been fully tested with and supports the following compilers:

Mac

On Mac, System Modeler has been fully tested with Clang from Xcode.

Linux

On Linux, System Modeler has been fully tested with GCC/G++ 8.5 (32-bit and 64-bit). It is likely that System Modeler will work with any C++ compiler that is compatible with that version, i.e. any GCC/G++ >= 8.5.

Possible Issues with Antivirus and IT Security Policies

When a model is simulated in System Modeler, it is done by generating C++ code that is compiled into an executable file that is running the actual simulation. By default, all of this takes place in the user's temporary directory. This can collide with some antivirus software and/or IT security policies enforced by the operating system. Typical symptoms can be a Simulation failed to start dialog in Simulation Center with, for example, the following reasons:

Localization

By default, System Modeler will use the system default UI-language, with a fallback to English if a translation does not exist for that language. To manually configure the UI-language and override the system settings, go to Tools Options and select General on the left side, under Global. Select the desired language from the Language list, press OK, and restart System Modeler.