External torque acting at frame_b, defined by 3 input signals
The 3 signals of the torque connector are interpreted as the x-, y- and z-coordinates of a torque acting at the frame connector to which this component is attached. Via parameter resolveInFrame it is defined, in which frame these coordinates shall be resolved:
|world||Resolve input torque in world frame (= default)|
|frame_b||Resolve input torque in frame_b|
|frame_resolve||Resolve input torque in frame_resolve (frame_resolve must be connected)|
If resolveInFrame = Types.ResolveInFrameB.frame_resolve, the torque coordinates are with respect to the frame, that is connected to frame_resolve.
If resolveInFrame is not Types.ResolveInFrameB.frame_resolve, then the position vector and the orientation object of frame_resolve must be set to constant values from the outside in order that the model remains balanced (these constant values are ignored).
|frame_b||Frame_b||Coordinate system fixed to the component with one cut-force and cut-torque|
|frame_resolve||Frame_resolve||The input signals are optionally resolved in this frame|
|torque||RealInput||x-, y-, z-coordinates of torque resolved in frame defined by resolveInFrame|
|resolveInFrame||ResolveInFrameB||Modelica.Mechanics.MultiBody.Types.ResolveInFrameB.world||Frame in which torque is resolved (1: world, 2: frame_b, 3: frame_resolve)|
|Modelica.Mechanics.MultiBody.Forces.WorldTorqueExternal torque acting at frame_b, defined by 3 input signals and resolved in frame world, frame_b or frame_resolve|
|Modelica.Mechanics.MultiBody.Forces.WorldForceAndTorqueExternal force and torque acting at frame_b, defined by 3+3 input signals and resolved in frame world, frame_b or in frame_resolve|