UnityLink`
UnityLink`

CreateUnityPhysicMaterial

CreateUnityPhysicMaterial["name",expr]

Unity Physics Material 2Dのコンポーネントを,指定の名前で,exprから作る.

詳細

例題

  (1)

UnityLinkを使うためには,まずパッケージをロードしなければならない:

Unityプロジェクトを開く:

UnityPhysicMaterialを作る:

GameObjectの物理マテリアルをUnityPhysicMaterialを使って設定する:

ColliderのUnityPhysicMaterialを見つける:

Wolfram Research (2019), CreateUnityPhysicMaterial, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPhysicMaterial.html.

テキスト

Wolfram Research (2019), CreateUnityPhysicMaterial, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPhysicMaterial.html.

CMS

Wolfram Language. 2019. "CreateUnityPhysicMaterial." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPhysicMaterial.html.

APA

Wolfram Language. (2019). CreateUnityPhysicMaterial. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPhysicMaterial.html

BibTeX

@misc{reference.wolfram_2022_createunityphysicmaterial, author="Wolfram Research", title="{CreateUnityPhysicMaterial}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPhysicMaterial.html}", note=[Accessed: 14-March-2025 ]}

BibLaTeX

@online{reference.wolfram_2022_createunityphysicmaterial, organization={Wolfram Research}, title={CreateUnityPhysicMaterial}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityPhysicMaterial.html}, note=[Accessed: 14-March-2025 ]}