UnityLink`
UnityLink`

DeleteUnityMeshRenderer

DeleteUnityMeshRenderer [comp]

UnityMeshRenderer comp を削除する.

DeleteUnityMeshRenderer [obj]

UnityGameObject obj に付加されたUnity Mesh Rendererのコンポーネントを削除する.

DeleteUnityMeshRenderer ["name"]

指定された名前のUnity Mesh Rendererのコンポーネントを削除する.

詳細

例題

  (2)

Unity Linkをロードする:

プロジェクトを開く:

Unity Mesh Rendererのコンポーネントを作る:

Unity Mesh Rendererのコンポーネントを削除する:

Wolfram Research (2019), DeleteUnityMeshRenderer, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/DeleteUnityMeshRenderer.html.

テキスト

Wolfram Research (2019), DeleteUnityMeshRenderer, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/DeleteUnityMeshRenderer.html.

CMS

Wolfram Language. 2019. "DeleteUnityMeshRenderer." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/DeleteUnityMeshRenderer.html.

APA

Wolfram Language. (2019). DeleteUnityMeshRenderer. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/DeleteUnityMeshRenderer.html

BibTeX

@misc{reference.wolfram_2022_deleteunitymeshrenderer, author="Wolfram Research", title="{DeleteUnityMeshRenderer}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/DeleteUnityMeshRenderer.html}", note=[Accessed: 22-December-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_deleteunitymeshrenderer, organization={Wolfram Research}, title={DeleteUnityMeshRenderer}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/DeleteUnityMeshRenderer.html}, note=[Accessed: 22-December-2024 ]}