UnityLink`
UnityLink`

UnityNavMeshObstacleQ

UnityNavMeshObstacleQ[obj]

gives True if obj is a valid UnityNavMeshObstacle object, and False otherwise.

范例

基本范例  (1)

Load the package and open a project:

Test whether an expression is a UnityNavMeshObstacle:

Delete the object:

Wolfram Research (2019),UnityNavMeshObstacleQ,Wolfram 语言函数,https://reference.wolfram.com/language/UnityLink/ref/UnityNavMeshObstacleQ.html.

文本

Wolfram Research (2019),UnityNavMeshObstacleQ,Wolfram 语言函数,https://reference.wolfram.com/language/UnityLink/ref/UnityNavMeshObstacleQ.html.

CMS

Wolfram 语言. 2019. "UnityNavMeshObstacleQ." Wolfram 语言与系统参考资料中心. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityNavMeshObstacleQ.html.

APA

Wolfram 语言. (2019). UnityNavMeshObstacleQ. Wolfram 语言与系统参考资料中心. 追溯自 https://reference.wolfram.com/language/UnityLink/ref/UnityNavMeshObstacleQ.html 年

BibTeX

@misc{reference.wolfram_2022_unitynavmeshobstacleq, author="Wolfram Research", title="{UnityNavMeshObstacleQ}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityNavMeshObstacleQ.html}", note=[Accessed: 23-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_unitynavmeshobstacleq, organization={Wolfram Research}, title={UnityNavMeshObstacleQ}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityNavMeshObstacleQ.html}, note=[Accessed: 23-November-2024 ]}