UnityLink`
UnityLink`

UnityRenderTexture

UnityRenderTexture [...]

Unity Render Textureを表す.

詳細

  • UnityRenderTexture[...]は,Unityゲームエンジンにおける既存のRender Textureオブジェクトを表す.
  • UnityRenderTexture[...]は通常,CreateUnityRenderTextureのような関数によって生成される.
  • UnityRenderTexture[["Properties"]]は,使用可能な特性のリストを与える.
  • 与えられた特性"prop"に関する値は,UnityRenderTexture[...][["prop"]]を使って抽出できる.
  • UnityRenderTexture[...][["prop"]]=value のような割当てをすることによって,オブジェクトの特性を変更することができる.

例題

  (1)

パッケージをロードし,プロジェクトを開く:

Unity Render Textureを作る:

特性を得る:

Unity Render Textureを削除する:

Wolfram Research (2019), UnityRenderTexture, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityRenderTexture.html.

テキスト

Wolfram Research (2019), UnityRenderTexture, Wolfram言語関数, https://reference.wolfram.com/language/UnityLink/ref/UnityRenderTexture.html.

CMS

Wolfram Language. 2019. "UnityRenderTexture." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityRenderTexture.html.

APA

Wolfram Language. (2019). UnityRenderTexture. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityRenderTexture.html

BibTeX

@misc{reference.wolfram_2022_unityrendertexture, author="Wolfram Research", title="{UnityRenderTexture}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityRenderTexture.html}", note=[Accessed: 22-November-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_unityrendertexture, organization={Wolfram Research}, title={UnityRenderTexture}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityRenderTexture.html}, note=[Accessed: 22-November-2024 ]}