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\[Theta]   (Mathematica Character Name)
Unicode: 03B8. Aliases: Esc th Esc, Esc theta Esc, Esc q Esc. Greek letter. Not the same as \[DiscreteRatio].
\[ThickSpace]   (Mathematica Character Name)
Unicode: 2005. Alias: Esc ␣␣ ␣␣ Esc. Spacing character. Width: 5/18 em. Interpreted by default just like an ordinary \[RawSpace].
\[ThinSpace]   (Mathematica Character Name)
Unicode: 2009. Alias: Esc ␣␣  Esc. Spacing character. Width: 3/18 em. Interpreted by default just like an ordinary \[RawSpace].
\[Thorn]   (Mathematica Character Name)
Unicode: 00FE. Alias: Esc thn Esc. Letter. Included in ISO Latin-1. Used in Icelandic and Old English.
\[TildeEqual]   (Mathematica Character Name)
Unicode: 2243. Alias: Esc ~= Esc. Infix similarity operator. x ≃ y is by default interpreted as TildeEqual[x,y]. Used to mean approximately or asymptotically equal. Also used ...
\[TildeFullEqual]   (Mathematica Character Name)
Unicode: 2245. Alias: Esc ~== Esc. Infix similarity operator. x ≅ y is by default interpreted as TildeFullEqual[x,y]. Used in mathematics to indicate isomorphism, congruence ...
\[Tilde]   (Mathematica Character Name)
Unicode: 223C. Alias: Esc ~ Esc. Infix similarity operator. x ∼ y is by default interpreted as Tilde[x,y]. Used in mathematics for many notions of similarity or equivalence. ...
\[TildeTilde]   (Mathematica Character Name)
Unicode: 2248. Alias: Esc ~~ Esc. Infix similarity operator. x ≈ y is by default interpreted as TildeTilde[x,y]. Used for various notions of approximate or asymptotic ...
\[Times]   (Mathematica Character Name)
Unicode: 00D7. Alias: Esc * Esc. Infix operator with built-in evaluation rules. x × y is by default interpreted as Times[x,y], which is equivalent to x y or x*y. Not the same ...
\[Trademark]   (Mathematica Character Name)
Unicode: 2122. Alias: Esc tm Esc. Letter-like form. Used to indicate a trademark that may not be registered. Typically used only on the first occurrence of a trademark in a ...
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