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\[EqualTilde]   (Mathematica Character Name)
Unicode: 2242. Alias: Esc =~ Esc. Infix similarity operator. x ≂ y is by default interpreted as EqualTilde[x,y].
\[Equivalent]   (Mathematica Character Name)
Unicode: 29E6 Alias: Esc equiv Esc. Infix operator with built-in evaluation rules. x ⧦ y is by default interpreted as Equivalent[x,y]. Not the same as \[DoubleLeftRightArrow] ...
\[GreaterEqualLess]   (Mathematica Character Name)
Unicode: 22DB. Infix ordering operator. x ⋛ y is by default interpreted as GreaterEqualLess[x,y].
\[GreaterFullEqual]   (Mathematica Character Name)
Unicode: 2267. Infix ordering operator. x ≧ y is by default interpreted as GreaterFullEqual[x,y].
\[GreaterGreater]   (Mathematica Character Name)
Unicode: 226B. Infix ordering operator. x ≫ y is by default interpreted as GreaterGreater[x,y]. Not the same as \[RightGuillemet].
\[GreaterLess]   (Mathematica Character Name)
Unicode: 2277. Infix ordering operator. x ≷ y is by default interpreted as GreaterLess[x,y].
\[GreaterSlantEqual]   (Mathematica Character Name)
Unicode: 2A7E. Alias: Esc >/ Esc. Infix operator with built-in evaluation rules. x ⩾ y is by default interpreted as GreaterEqual[x,y].
\[GreaterTilde]   (Mathematica Character Name)
Unicode: 2273. Alias: Esc >~ Esc. Infix ordering operator. x ≳ y is by default interpreted as GreaterTilde[x,y].
\[HumpDownHump]   (Mathematica Character Name)
Unicode: 224E. Infix similarity operator. x ≎ y is by default interpreted as HumpDownHump[x,y]. Used to indicate geometrical equivalence.
\[LeftArrowBar]   (Mathematica Character Name)
Unicode: 21E4. Infix arrow operator. x ⇤ y is by default interpreted as LeftArrowBar[x,y]. Sometimes used to indicate a backtab. Extensible character.
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