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\[ADoubleDot]   (Mathematica Character Name)
Unicode: 00E4. Alias: Esc a" Esc. Letter. Included in ISO Latin-1.
\[AE]   (Mathematica Character Name)
Unicode: 00E6. Alias: Esc ae Esc. Letter. Included in ISO Latin-1.
\[AGrave]   (Mathematica Character Name)
Unicode: 00E0. Alias: Esc a` Esc. Letter. Included in ISO Latin-1.
\[AHat]   (Mathematica Character Name)
Unicode: 00E2. Alias: Esc a^ Esc. Letter. Included in ISO Latin-1.
\[Angle]   (Mathematica Character Name)
Unicode: 2220. Letter-like form. Used in geometry to indicate an angle, as in the symbol ∠ ABC.
\[ARing]   (Mathematica Character Name)
Unicode: 00E5. Alias: Esc ao Esc. Letter. Included in ISO Latin-1.
\[AscendingEllipsis]   (Mathematica Character Name)
Unicode: 22F0. Letter-like form. Used to indicate omitted elements in a matrix.
\[ATilde]   (Mathematica Character Name)
Unicode: 00E3. Alias: Esc a~ Esc. Letter. Included in ISO Latin-1.
\[Because]   (Mathematica Character Name)
Unicode: 2235. Infix operator. x ∵ y is by default interpreted as Because[x,y]. x ∵ y ∵ z groups as (x ∵ y) ∵ z.
\[Beta]   (Mathematica Character Name)
Unicode: 03B2. Aliases: Esc b Esc, Esc beta Esc. Greek letter.
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