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Dynamic Graphics Elements   (Mathematica Guide)
Mathematica's unified symbolic architecture makes it straightforward to insert dynamic behavior anywhere in any graphic. Single functions—readily generated ...
Manipulating Equations   (Mathematica Guide)
Mathematica's symbolic architecture allows it to represent any equation as a symbolic expression that can be manipulated using any of Mathematica's powerful collection of ...
Defining Numerical Values   (Mathematica Tutorial)
If you make a definition such as f[x_]:=value, Mathematica will use the value you give for any f function it encounters. In some cases, however, you may want to define a ...
Create and Work with Cells   (Mathematica How To)
Mathematica notebooks consist of sequences of cells, which can be nested. The hierarchy of cells serves as a structure for organizing information in a notebook as well as ...
Working with MathML   (XML Package Tutorial)
MathML is an XML-based markup language for representing mathematics. It was developed by the W3C to provide an effective way to display math in web pages and facilitate the ...
When plotting curves from data, there are several methods you can use to display the data points along the curve. While the default settings for displaying such plots are ...
GUIKit Example: Angle Dialog   (GUIKit Package Tutorial)
This example provides a reusable dialog for angle input. This is based on a J/Link example, but rewritten here using the GUIKit` APIs.
Get Coordinates for Points in a Plot   (Mathematica How To)
Mathematica 's interactive graphics capabilities let you determine the coordinates of a single point. You can also get arbitrary sequences of points and paths, and analyze ...
Computer Arithmetic Package   (Computer Arithmetic Package Tutorial)
The arithmetic used by Mathematica is a mixture of variable-precision software arithmetic and whatever is provided by the manufacturer of the floating-point hardware (or the ...
\[Cross]   (Mathematica Character Name)
Unicode: F4A0. Alias: Esc cross Esc. Infix operator with built-in evaluation rules. x  y is by default interpreted as Cross[x,y]. Not the same as \[Times]. \[Cross] ...
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