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BezierCurve   (Built-in Mathematica Symbol)
BezierCurve[{pt_1, pt_2, ...}] is a graphics primitive that represents a Bézier curve with control points pt_i.
Redrawing and Combining Plots   (Mathematica Tutorial)
Mathematica saves information about every plot you produce, so that you can later redraw it. When you redraw plots, you can change some of the options you use. Functions for ...
Offset   (Built-in Mathematica Symbol)
Offset[{dx, dy}, position] gives the position of a graphical object obtained by starting at the specified position and then moving by absolute offset {dx, dy}.
To control how a 3D surface responds to simulated light, set its reflection properties. Mathematica lets you control the diffuse reflection of light on a matte surface and ...
Normal   (Built-in Mathematica Symbol)
Normal[expr] converts expr to a normal expression, from a variety of special forms.
Plot3D   (Built-in Mathematica Symbol)
Plot3D[f, {x, x_min, x_max}, {y, y_min, y_max}] generates a three-dimensional plot of f as a function of x and y. Plot3D[{f_1, f_2, ...}, {x, x_min, x_max}, {y, y_min, ...
Multimedia Formats   (Mathematica Guide)
Mathematica can export dynamic visualizations to common multimedia formats, as well as being able to import animated graphics and other data.
The Representation of Sound   (Mathematica Tutorial)
"Sound" describes how you can take functions and lists of data and produce sounds from them. Here we discuss how sounds are represented in Mathematica. Mathematica treats ...
Animate   (Built-in Mathematica Symbol)
Animate[expr, {u, u_min, u_max}] generates an animation of expr in which u varies continuously from u_min to u_max. Animate[expr, {u, u_min, u_max, du}] takes u to vary in ...
Polygons   (Mathematica Guide)
Mathematica provides unified graphics support for 2D and 3D polygons, allowing all standard Mathematica colors and transparency to be used for both faces and edges, as well ...
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