void MLReleaseInteger16Array (MLINK link, short *a, int *dims, char ** heads, int d) disowns memory allocated by MLGetInteger16Array() to store the array a, its dimensions ...
void MLReleaseInteger32Array (MLINK link, int *a, int *dims, char ** heads, int d) disowns memory allocated by MLGetInteger32Array() to store the array a, its dimensions dims ...
void MLReleaseInteger64Array (MLINK link, mlint64 *a, int *dims, char ** heads, int d) disowns memory allocated by MLGetInteger64Array() to store the array a, its dimensions ...
void MLReleaseReal128Array (MLINK link, long double *a, int *dims, char ** heads, int d) disowns the memory allocated by MLGetReal128Array() to store the array a, its ...
void MLReleaseReal32Array (MLINK link, float *a, int *dims, char ** heads, int d) disowns the memory allocated by MLGetReal32Array()to store the array a, its dimensions dims ...
void MLReleaseReal64Array (MLINK link, double *a, int *dims, char ** heads, int d) disowns memory allocated by MLGetReal64Array() to store the array a, its dimensions dims ...
General::heads
The single command Manipulate lets you create an astonishing range of interactive applications with just a few lines of input. Manipulate is designed to be used by anyone who ...
DSolve::ivhead NDSolve::ivhead RSolve::ivhead
PlotRange::gtype Show::gtype