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\[DotEqual]   (Mathematica Character Name)
Unicode: 2250. Alias: Esc .= Esc. Infix similarity operator. x ≐ y is by default interpreted as DotEqual[x,y]. Used to mean approximately equal, or in some cases, 'image of', ...
\[DoubleLeftRightArrow]   (Mathematica Character Name)
Unicode: 21D4. Alias: Esc <=> Esc. Infix arrow operator. x ⇔ y is by default interpreted as DoubleLeftRightArrow[x,y]. Used in mathematics to indicate logical equivalence. ...
\[DoubleRightArrow]   (Mathematica Character Name)
Unicode: 21D2. Alias: Esc ␣=> Esc. Infix arrow operator. x ⇒ y is by default interpreted as DoubleRightArrow[x,y]. Used in mathematics to indicate various strong forms of ...
\[DownArrow]   (Mathematica Character Name)
Unicode: 2193. Infix arrow operator. x ↓ y is by default interpreted as DownArrow[x,y]. Used to indicate monotonic decrease to a limit. Sometimes used for logical nor. ...
\[EHacek]   (Mathematica Character Name)
Unicode: 011B. Alias: Esc ev Esc. Letter. Included in ISO Latin-2.
\[Element]   (Mathematica Character Name)
Unicode: 2208. Aliases: Esc el Esc, Esc elem Esc. Infix operator with built-in evaluation rules. x ∈ y is by default interpreted as Element[x,y]. Not the same as \[Epsilon].
\[Ellipsis]   (Mathematica Character Name)
Unicode: 2026. Alias: Esc ... Esc. Letter-like form. Used to indicate omitted elements in a row of a matrix. \[Ellipsis] on its own will act as a symbol.
\[EnterKey]   (Mathematica Character Name)
Unicode: F7D4. Alias: Esc ent Esc. Letter-like form. Representation of the Enter key on a keyboard. Used in describing how to type textual input.
\[Equal]   (Mathematica Character Name)
Unicode: F431. Alias: Esc == Esc. Infix operator with built-in evaluation rules. x  y is by default interpreted as Equal[x,y] or x==y. \[Equal] is drawn longer than ...
\[Equilibrium]   (Mathematica Character Name)
Unicode: 21CC. Alias: Esc equi Esc. Infix arrow-like operator. x ⇌ y is by default interpreted as Equilibrium[x,y]. Used in chemistry to represent a reversible reaction. ...
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