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InterpolationPoints   (Built-in Mathematica Symbol)
InterpolationPoints is an option to SmoothKernelDistribution and FunctionInterpolation that specifies the initial number of interpolation points to use.
PlotRange   (Built-in Mathematica Symbol)
PlotRange is an option for graphics functions that specifies what range of coordinates to include in a plot.
Plot the Results of NDSolve   (Mathematica How To)
NDSolve solves a differential equation numerically. It returns solutions in a form that can be readily used in many different ways. One typical use would be to produce a plot ...
ControllerLinking   (Built-in Mathematica Symbol)
ControllerLinking is an option for Manipulate, Graphics3D, Plot3D, and related functions that specifies whether to allow interactive control by external controllers.
PlotPoints   (Built-in Mathematica Symbol)
PlotPoints is an option for plotting functions that specifies how many initial sample points to use.
Introduction to Working with DSolve   (Mathematica Tutorial)
The aim of these tutorials is to provide a self-contained working guide for solving different types of problems with DSolve. The first step in using DSolve is to set up the ...
VertexNormals   (Built-in Mathematica Symbol)
VertexNormals is an option for graphics primitives which specifies the normal directions to assign to 3D vertices.
Import and Export Animations   (Mathematica How To)
After creating or editing an animation in Mathematica , you can export it for use in other programs. Mathematica can import and export animations in several formats.
Opacity   (Built-in Mathematica Symbol)
Opacity[a] is a graphics directive which specifies that graphical objects which follow are to be displayed, if possible, with opacity a. Opacity[a, color] uses the specified ...
Graphics`Animation`   (Mathematica Compatibility Information)
New functions Animate and ListAnimate have been added to the built-in Mathematica kernel. SpinShow is replaced by interactive rotation of three-dimensional graphics.
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