Unicode: 2260. Alias: Esc != Esc. Infix operator with built-in evaluation rules. x ≠ y is by default interpreted as Unequal[x,y].
Unicode: 03C9. Aliases: Esc o Esc, Esc omega Esc, Esc w Esc. Greek letter.
\[Or]
(Mathematica Character Name) Unicode: 2228. Aliases: Esc || Esc, Esc or Esc. Infix operator with built-in evaluation rules. x ∨ y is by default interpreted as Or[x,y], equivalent to x||y. Not the same as ...
Unicode: 227A. Infix ordering operator. x ≺ y is by default interpreted as Precedes[x,y]. Used in mathematics to indicate various notions of partial ordering. Often applied ...
Unicode: 2032. Alias: Esc ' Esc. Letter-like form. Used to indicate angles in minutes or distances in feet. Used in an overscript position as an acute accent.
Unicode: 221D. Alias: Esc prop Esc. Infix relational operator. x ∝ y is by default interpreted as Proportional[x,y]. Not the same as \[Alpha].
Unicode: 0020. Spacing character. Equivalent to the ordinary ASCII character with code 32.
Unicode: 002A. Raw operator. Equivalent to the ordinary ASCII character with code 42. In addition to one-dimensional uses, x^* is by default interpreted as SuperStar[x]. x^* ...
Unicode: 005E. Raw operator. Equivalent to the ordinary ASCII character with code 94. In addition to one-dimensional uses, OverscriptBox[x, ^] is by default interpreted as ...
Unicode: 00AE. Alias: Esc rtm Esc. Letter-like form. Used as a superscript to indicate a registered trademark such as Mathematica. Typically used only on the first occurrence ...