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\[LessSlantEqual]   (Mathematica Character Name)
Unicode: 2A7D. Alias: Esc </ Esc. Infix operator with built-in evaluation rules. x ⩽ y is by default interpreted as LessEqual[x,y].
\[Nand]   (Mathematica Character Name)
Unicode: 22BC. Alias: Esc nand Esc. Infix operator with built-in evaluation rules. x ⊼ y is by default interpreted as Nand[x,y].
\[NestedLessLess]   (Mathematica Character Name)
Unicode: 2AA1. Infix ordering operator. x ⪡ y is by default interpreted as NestedLessLess[x,y]. Used to denote "much less than". Occasionally used in measure theory to denote ...
\[Nor]   (Mathematica Character Name)
Unicode: 22BD. Alias: Esc nor Esc. Infix operator with built-in evaluation rules. x ⊽ y is by default interpreted as Nor[x,y].
\[Not]   (Mathematica Character Name)
Unicode: 00AC. Aliases: Esc ! Esc, Esc not Esc. Prefix operator with built-in evaluation rules. ¬ x is by default interpreted as Not[x], equivalent to !x.
\[Piecewise]   (Mathematica Character Name)
Unicode: F361. Alias: Esc pw Esc. Prefix operator with built-in evaluation rules. Grid[{{e_1, c_1}, {e_2, c_2}}] is by default interpreted as ...
\[RawAmpersand]   (Mathematica Character Name)
Unicode: 0026. Raw operator. Equivalent to the ordinary ASCII character with code 38.
\[RawAt]   (Mathematica Character Name)
Unicode: 0040. Raw operator. Equivalent to the ordinary ASCII character with code 64.
\[RawBackquote]   (Mathematica Character Name)
Unicode: 0060. Raw operator. Equivalent to the ordinary ASCII character with code 96.
\[RawBackslash]   (Mathematica Character Name)
Unicode: 005C. Raw operator. Equivalent to the ordinary ASCII character with code 92. Equivalent in strings to ∖∖.
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