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\[InvisibleSpace]   (Mathematica Character Name)
Unicode: F360. Alias: Esc is Esc. Spacing character. \[InvisibleSpace] is by default not visible on display, but is interpreted on input as an ordinary space. ...
\[LeftGuillemet]   (Mathematica Character Name)
Unicode: 00AB. Alias: Esc g<< Esc. Letter-like form. Used as opening quotation marks in languages such as Spanish. Not the same as \[LessLess]. Not the same as ...
\[LeftRightArrow]   (Mathematica Character Name)
Unicode: 2194. Alias: Esc <-> Esc. Infix arrow operator. x ↔ y is by default interpreted as LeftRightArrow[x,y]. Used in mathematics for various notions of equivalence and ...
\[LongRightArrow]   (Mathematica Character Name)
Unicode: 27F6. Alias: Esc --> Esc. Infix arrow operator. x ⟶ y is by default interpreted as LongRightArrow[x,y]. Not the same as \[Rule].
\[Mu]   (Mathematica Character Name)
Unicode: 03BC. Aliases: Esc m Esc, Esc mu Esc. Greek letter. Used in TraditionalForm for MoebiusMu. Not the same as \[Micro].
\[NewLine]   (Mathematica Character Name)
Unicode: 000A. Raw operator. Inserted whenever a raw newline is entered on the keyboard. Forces a line break in an expression, fixing the indenting level at the time when the ...
\[NotElement]   (Mathematica Character Name)
Unicode: 2209. Aliases: Esc !el Esc, Esc  !elem Esc. Infix set relation operator with built-in evaluation rules. x ∉ y is by default interpreted as NotElement[x,y].
\[NotEqual]   (Mathematica Character Name)
Unicode: 2260. Alias: Esc != Esc. Infix operator with built-in evaluation rules. x ≠ y is by default interpreted as Unequal[x,y].
\[Omega]   (Mathematica Character Name)
Unicode: 03C9. Aliases: Esc o Esc, Esc omega Esc, Esc w Esc. Greek letter.
\[OSlash]   (Mathematica Character Name)
Unicode: 00F8. Alias: Esc o/ Esc. Letter. Included in ISO Latin-1. Not the same as \[EmptySet].
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