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\[LowerRightArrow]   (Mathematica Character Name)
Unicode: 2198. Infix arrow operator. x ↘ y is by default interpreted as LowerRightArrow[x,y]. Extensible character; grows by default to limited size.
\[MeasuredAngle]   (Mathematica Character Name)
Unicode: 2221. Letter-like form. Used in geometry to indicate an angle, as in the symbol ∡ ABC.
\[NotGreater]   (Mathematica Character Name)
Unicode: 226F. Alias: Esc !> Esc. Infix ordering operator. x ≯ y is by default interpreted as NotGreater[x,y]. ≯ is equivalent to ≤ only for a totally ordered set.
\[NotLess]   (Mathematica Character Name)
Unicode: 226E. Alias: Esc !< Esc. Infix ordering operator. x ≮ y is by default interpreted as NotLess[x,y]. ≮ is equivalent to ≥ only for a totally ordered set.
\[Not]   (Mathematica Character Name)
Unicode: 00AC. Aliases: Esc ! Esc, Esc not Esc. Prefix operator with built-in evaluation rules. ¬ x is by default interpreted as Not[x], equivalent to !x.
\[NotVerticalBar]   (Mathematica Character Name)
Unicode: 2224. Alias: Esc !| Esc. Infix operator. x  y is by default interpreted as NotVerticalBar[x,y]. Used in mathematics to mean x does not divide y.
\[Null]   (Mathematica Character Name)
Unicode: F3A0. Alias: Esc null Esc. Letter-like form. Can be used to place subscripts and superscripts without having a visible base.
\[RawAmpersand]   (Mathematica Character Name)
Unicode: 0026. Raw operator. Equivalent to the ordinary ASCII character with code 38.
\[RawAt]   (Mathematica Character Name)
Unicode: 0040. Raw operator. Equivalent to the ordinary ASCII character with code 64.
\[RawBackquote]   (Mathematica Character Name)
Unicode: 0060. Raw operator. Equivalent to the ordinary ASCII character with code 96.
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