Unicode: 2198. Infix arrow operator. x ↘ y is by default interpreted as LowerRightArrow[x,y]. Extensible character; grows by default to limited size.
Unicode: 2221. Letter-like form. Used in geometry to indicate an angle, as in the symbol ∡ ABC.
Unicode: 226F. Alias: Esc !> Esc. Infix ordering operator. x ≯ y is by default interpreted as NotGreater[x,y]. ≯ is equivalent to ≤ only for a totally ordered set.
Unicode: 226E. Alias: Esc !< Esc. Infix ordering operator. x ≮ y is by default interpreted as NotLess[x,y]. ≮ is equivalent to ≥ only for a totally ordered set.
\[Not]
(Mathematica Character Name) Unicode: 00AC. Aliases: Esc ! Esc, Esc not Esc. Prefix operator with built-in evaluation rules. ¬ x is by default interpreted as Not[x], equivalent to !x.
Unicode: 2224. Alias: Esc !| Esc. Infix operator. x y is by default interpreted as NotVerticalBar[x,y]. Used in mathematics to mean x does not divide y.
\[Null]
(Mathematica Character Name) Unicode: F3A0. Alias: Esc null Esc. Letter-like form. Can be used to place subscripts and superscripts without having a visible base.
Unicode: 0026. Raw operator. Equivalent to the ordinary ASCII character with code 38.
Unicode: 0040. Raw operator. Equivalent to the ordinary ASCII character with code 64.
Unicode: 0060. Raw operator. Equivalent to the ordinary ASCII character with code 96.