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MathLink and External Program ...   (Mathematica Overview)
Introduction to MathLink How MathLink Is Used Installing Existing MathLink-Compatible Programs
Patterns for Some Common Types of ...   (Mathematica Tutorial)
Using the objects described in "Introduction to Patterns", you can set up patterns for many kinds of expressions. In all cases, you must remember that the patterns must ...
Working with Special Functions   (Mathematica Tutorial)
Some common operations on special functions. Most special functions have simpler forms when given certain specific arguments. Mathematica will automatically simplify special ...
Advanced Matrix Operations   (Mathematica Tutorial)
Finding singular values and norms of matrices. The singular values of a matrix m are the square roots of the eigenvalues of m.m^*, where * denotes Hermitian transpose. The ...
Doing Computations in Notebooks   (Mathematica Tutorial)
A typical Mathematica notebook containing text, graphics, and Mathematica expressions. The brackets on the right indicate the extent of each cell. Mathematica notebooks are ...
Modules and Local Variables   (Mathematica Tutorial)
Mathematica normally assumes that all your variables are global. This means that every time you use a name like x, Mathematica normally assumes that you are referring to the ...
Notebooks as Mathematica Expressions   (Mathematica Tutorial)
Expressions corresponding to notebooks. Here is a simple Mathematica notebook. Here is the expression that corresponds to this notebook.
The built-in functions in Mathematica operate in a wide variety of ways. But many of the mathematical functions share an important approach: they are set up so as to reduce ...
Setting Up Functions with Optional ...   (Mathematica Tutorial)
When you define a complicated function, you will often want to let some of the arguments of the function be "optional". If you do not give those arguments explicitly, you ...
Three-Dimensional Graphics Directives   (Mathematica Tutorial)
In three dimensions, just as in two dimensions, you can give various graphics directives to specify how the different elements in a graphics object should be rendered. All ...
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