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\[RightUpVectorBar]   (Mathematica Character Name)
Unicode: 2954. Infix arrow-like operator. x ⥔ y is by default interpreted as RightUpVectorBar[x,y]. Extensible character.
\[RightUpVector]   (Mathematica Character Name)
Unicode: 21BE. Infix arrow-like operator. x ↾ y is by default interpreted as RightUpVector[x,y]. Used in pure mathematics to indicate the restriction of x to y. Extensible ...
\[RightVectorBar]   (Mathematica Character Name)
Unicode: 2953. Infix arrow-like operator. x ⥓ y is by default interpreted as RightVectorBar[x,y]. Extensible character.
\[RoundImplies]   (Mathematica Character Name)
Unicode: 2970. x ⥰ y ⥰ z groups as x ⥰ (y ⥰ z). Not the same as \[Superset].
\[RoundSpaceIndicator]   (Mathematica Character Name)
Unicode: F3B2. Spacing character. Interpreted by default as equivalent to \[RawSpace].
\[RuleDelayed]   (Mathematica Character Name)
Unicode: F51F. Alias: Esc :> Esc. Infix operator with built-in evaluation rules. x  y is by default interpreted as x:>y or RuleDelayed[x,y]. x  y  z groups as x  (y  z).
\[SadSmiley]   (Mathematica Character Name)
Unicode: 2639. Alias: Esc :-( Esc. Letter-like form.
\[Sampi]   (Mathematica Character Name)
Unicode: 03E0. Aliases: Esc sa Esc, Esc sampi Esc. Special Greek letter. Appeared after ω in early Greek alphabet; used for Greek numeral 900.
\[SHacek]   (Mathematica Character Name)
Unicode: 0161. Alias: Esc sv Esc. Letter. Included in ISO Latin-2.
\[Sharp]   (Mathematica Character Name)
Unicode: 266F. Letter-like form. Used to denote musical notes. Sometimes used in mathematical notation, typically to indicate some form of numbering or indexing. Not the same ...
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