Dynamic and Manipulate have holding attributes that are vital in making them work properly. However, those holding attributes can interfere with other structural operations ...
ControllerState["c"] gives the state of the control c for the first connected controller device on which it is supported.ControllerState[{"c_1", "c_2", ...}] gives the states ...
FindGeometricTransform[pts_1, pts_2] finds a geometric transformation between two geometries pts_1 and pts_2, returning the alignment error together with the transformation ...
Item
(Built-in Mathematica Symbol) Item[expr, options] represents an item within constructs such as Grid, Overlay, and Manipulate that displays with expr as the content, and with the specified options applied ...
Manipulator[x] represents a manipulator with setting x in the range 0 to 1. Manipulator[Dynamic[x]] takes the setting to be the dynamically updated current value of x, with ...
Mouseover[expr, over] represents an object that displays as over when the mouse pointer is over it, and as expr otherwise.
Split
(Built-in Mathematica Symbol) Split[list] splits list into sublists consisting of runs of identical elements. Split[list, test] treats pairs of adjacent elements as identical whenever applying the ...
int MLGetByteString (MLINK link, const unsigned char ** s, int *n, long spec) gets a string of characters from the MathLink connection specified by link, storing the codes ...
int MLGetByteSymbol (MLINK link, const unsigned char ** sp, int *len, long spec) gets a character string corresponding to the name of a symbol from the MathLink connection ...
int MLGetUTF16String (MLINK link, const unsigned short ** s, int *n, int *c) gets a UTF-16 character string from the MathLink connection specified by link, storing the string ...