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\[UAcute]   (Mathematica Character Name)
Unicode: 00FA. Alias: Esc u' Esc. Letter. Included in ISO Latin-1.
\[UDoubleDot]   (Mathematica Character Name)
Unicode: 00FC. Alias: Esc u" Esc. Letter. Included in ISO Latin-1.
\[UGrave]   (Mathematica Character Name)
Unicode: 00F9. Alias: Esc u` Esc. Letter. Included in ISO Latin-1.
\[UHat]   (Mathematica Character Name)
Unicode: 00FB. Alias: Esc u^ Esc. Letter. Included in ISO Latin-1.
\[UndirectedEdge]   (Mathematica Character Name)
Unicode: 0F3D4. Aliases: Esc ue Esc. Infix operator with built-in evaluation rules. uv is by default interpreted as UndirectedEdge[u,v].
\[UnionPlus]   (Mathematica Character Name)
Unicode: 228E. Infix operator. x ⊎ y is by default interpreted as UnionPlus[x,y]. Used to denote union of multisets, in which multiplicities of elements are added.
\[VerticalEllipsis]   (Mathematica Character Name)
Unicode: 22EE. Letter-like form. Used to indicate omitted elements in columns of a matrix.
\[VerticalTilde]   (Mathematica Character Name)
Unicode: 2240. Infix operator. x ≀ y is by default interpreted as VerticalTilde[x,y]. Used in mathematics to mean wreath product.
\[Xnor]   (Mathematica Character Name)
Unicode: F4A2 Alias: Esc xnor Esc. Infix operator with built-in evaluation rules. x  y is by default interpreted as Xnor[x,y].
\[Xor]   (Mathematica Character Name)
Unicode: 22BB. Alias: Esc xor Esc. Infix operator with built-in evaluation rules. x ⊻ y is by default interpreted as Xor[x,y].
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