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Contexts   (Mathematica Tutorial)
It is always a good idea to give variables and functions names that are as explicit as possible. Sometimes, however, such names may get inconveniently long. In Mathematica, ...
Arbitrary-Precision Numbers   (Mathematica Tutorial)
When you do calculations with arbitrary-precision numbers, Mathematica keeps track of precision at all points. In general, Mathematica tries to give you results which have ...
Arrowheads   (Built-in Mathematica Symbol)
Arrowheads[spec] is a graphics directive specifying that arrows that follow should have arrowheads with sizes, positions, and forms specified by spec.
Orthogonal Polynomials   (Mathematica Tutorial)
Orthogonal polynomials. Legendre polynomials LegendreP[n,x] arise in studies of systems with three-dimensional spherical symmetry. They satisfy the differential equation ...
DistributedContexts   (Built-in Mathematica Symbol)
DistributedContexts is an option for various parallel computing functions that specifies which definitions for symbols appearing in an expression should be distributed to all ...
$DistributedContexts   (Built-in Mathematica Symbol)
$DistributedContexts is the default value of the DistributedContexts option of functions such as ParallelTable and ParallelMap.
PoincareSection   (Equation Trekker Package Symbol)
PoincareSection is a setting for the option TrekGenerator that specifies that the Poincaré section for differential equations is used to generate treks.
Patterns and Transformation Rules   (Mathematica Tutorial)
Patterns stand for classes of expressions. They contain pattern objects that represent sets of possible expressions. Pattern objects. When several pattern objects with the ...
SmoothHistogram   (Built-in Mathematica Symbol)
SmoothHistogram[{x_1, x_2, ...}] plots a smooth kernel histogram of the values x_i.SmoothHistogram[{x_1, x_2, ...}, espec] plots a smooth kernel histogram with estimator ...
Graphics Annotation & Appearance   (Mathematica Guide)
Mathematica's graphics language is carefully designed to make it easy to control—both manually and programmatically—the detailed appearance and labeling of graphics, while ...
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