Unicode: 00D7. Alias: Esc * Esc. Infix operator with built-in evaluation rules. x × y is by default interpreted as Times[x,y], which is equivalent to x y or x*y. Not the same ...
Unicode: 22C3. Alias: Esc un Esc. Infix operator with built-in evaluation rules. x ⋃ y is by default interpreted as Union[x,y]. The character ⋃ is sometimes called 'cup'. Not ...
Unicode: 2191. Infix arrow operator. x ↑ y is by default interpreted as UpArrow[x,y]. Sometimes used in mathematics to denote generalization of powers. Used to indicate ...
\[Vee]
(Mathematica Character Name) Unicode: 22C1. Alias: Esc v Esc. Infix operator. x ⋁ y is by default interpreted as Vee[x,y]. Used to indicate various notions of joining, and as a dual of \[Wedge]. Not the ...
Unicode: 2223. Alias: Esc ␣| Esc. Infix operator. x y is by default interpreted as VerticalBar[x,y]. Used in mathematics to indicate that x divides y. Also sometimes called ...
Unicode: 2502. Alias: Esc vline Esc. Letter-like form. Extensible character. Not the same as \[VerticalSeparator] or \[VerticalBar], which are infix operators. Not the same ...
Unicode: F432. Alias: Esc | Esc. Infix operator. x y is by default interpreted as VerticalSeparator[x,y]. Used in mathematics for many purposes, including indicating ...
Unicode: 200A. Alias: Esc ␣ Esc. Spacing character. Width: 1/18 em. Interpreted by default just like an ordinary \[RawSpace].
Unicode: 22C0. Alias: Esc ^ Esc. Infix operator. x ⋀ y is by default interpreted as Wedge[x,y]. Used to mean wedge or exterior product and other generalized antisymmetric ...
Unicode: 017E. Alias: Esc zv Esc. Letter. Included in ISO Latin-2.