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\[OSlash]   (Mathematica Character Name)
Unicode: 00F8. Alias: Esc o/ Esc. Letter. Included in ISO Latin-1. Not the same as \[EmptySet].
\[PartialD]   (Mathematica Character Name)
Unicode: 2202. Alias: Esc pd Esc. Prefix operator with built-in evaluation rules. ∂_xy is by default interpreted as D[y,x]. ∂ is used in mathematics to indicate boundary. Esc ...
\[Placeholder]   (Mathematica Character Name)
Unicode: F528. Alias: Esc pl Esc. Letter-like form. Used to indicate where expressions can be inserted in a form obtained by pasting the contents of a button. Not the same as ...
\[Product]   (Mathematica Character Name)
Unicode: 220F. Alias: Esc prod Esc. Compound operator with built-in evaluation rules. ∏_(i)^i_max(f) is by default interpreted as Product[f,{i,i_max}]. ∏_(i=i_min)^i_max(f) ...
\[Proportional]   (Mathematica Character Name)
Unicode: 221D. Alias: Esc prop Esc. Infix relational operator. x ∝ y is by default interpreted as Proportional[x,y]. Not the same as \[Alpha].
\[RawDash]   (Mathematica Character Name)
Unicode: 002D. Raw operator. Equivalent to the ordinary ASCII character with code 45. As an overscript, used to indicate conjugation or negation. Also used to indicate an ...
\[RightAngleBracket]   (Mathematica Character Name)
Unicode: 232A. Alias: Esc > Esc. Matchfix operator. ⟨ x ⟩ is by default interpreted as AngleBracket[x]. Used in the form ⟨x ⟩ to indicate expected or average value. Called ...
\[RightBracketingBar]   (Mathematica Character Name)
Unicode: F604. Alias: Esc r| Esc. Matchfix operator.  x  is by default interpreted as BracketingBar[x]. Used in mathematics to indicate absolute value (Abs), determinant ...
\[RightDoubleBracketingBar]   (Mathematica Character Name)
Unicode: F606. Alias: Esc r|| Esc. Matchfix operator.  x  is by default interpreted as DoubleBracketingBar[x]. Used in mathematics to indicate taking a norm. Sometimes used ...
\[RightModified]   (Mathematica Character Name)
Unicode: F76C. Alias: Esc ] Esc. Letter-like form. Used in documenting control and command characters. key∖[LeftModified]char\[RightModified] is used to indicate that char ...
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